[Documentation] Markdown improvements f to m (#13866)

Signed-off-by: Jerome Luckenbach <github@luckenba.ch>
This commit is contained in:
Jerome Luckenbach
2022-12-08 21:36:05 +01:00
committed by GitHub
parent 3c236b3103
commit 0e68936663
122 changed files with 3490 additions and 3662 deletions

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@@ -35,7 +35,6 @@ Depending on the thing type, different channels are provided:
| players | Number | The number of players on server |
| maxPlayers | Number | The maximum number of players on server |
### Player
| Channel Type ID | Item Type | Description |
@@ -50,14 +49,12 @@ Depending on the thing type, different channels are provided:
| playerLocation | Location | The player location |
| playerGameMode | Number | The players game mode |
### Sign
| Channel Type ID | Item Type | Description |
|-----------------|-----------|----------------------------------------------|
| signActive | Switch | Does the sign have powered redstone below it |
#### Active switch (Controllable from openHAB)
<a href="https://drive.google.com/uc?export=view&id=0B3UO0c11-Q6hMkNZSjJidGk4b28"><img src="https://drive.google.com/uc?export=view&id=0B3UO0c11-Q6hMkNZSjJidGk4b28" style="width: 500px; max-width: 100%; height: auto" title="Click for the larger version." /></a>
@@ -69,10 +66,10 @@ Depending on the thing type, different channels are provided:
### Example Thing Definition
The easiest method to add Minecraft servers, players, and signs is use the automatic discovery.
You can also manually define the objects using thing configuration files.
You can also manually define the objects using thing configuration files.
Players and signs are connected through Minecraft server [bridges](https://www.openhab.org/docs/configuration/things.html#defining-bridges-using-files).
```xtend
```java
Bridge minecraft:server:myminecraftserver "Minecraft server for Friends" @ "Minecraft" [ hostname="192.168.1.100", port=10692 ] {
Thing player my_name "My Minecraft User" @ "Minecraft" [ playerName="minecraft_username" ]
Thing player friends_name "My Friend's Minecraft User" @ "Minecraft" [ playerName="friends_username" ]