Fix channel lowBattery being updated to ON when no battery status available. (#11201)
Fixes #11200 Signed-off-by: Jacob Laursen <jacob-github@vindvejr.dk>
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@ -136,7 +136,7 @@ public class HDPowerViewShadeHandler extends AbstractHubbedThingHandler {
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if (shadeData != null) {
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if (shadeData != null) {
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updateStatus(ThingStatus.ONLINE);
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updateStatus(ThingStatus.ONLINE);
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updateBindingStates(shadeData.positions);
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updateBindingStates(shadeData.positions);
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updateState(CHANNEL_SHADE_LOW_BATTERY, shadeData.batteryStatus < 2 ? OnOffType.ON : OnOffType.OFF);
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updateState(CHANNEL_SHADE_LOW_BATTERY, shadeData.batteryStatus == 1 ? OnOffType.ON : OnOffType.OFF);
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updateState(CHANNEL_SHADE_BATTERY_VOLTAGE, new QuantityType<>(shadeData.batteryStrength / 10, Units.VOLT));
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updateState(CHANNEL_SHADE_BATTERY_VOLTAGE, new QuantityType<>(shadeData.batteryStrength / 10, Units.VOLT));
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} else {
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} else {
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updateStatus(ThingStatus.OFFLINE, ThingStatusDetail.COMMUNICATION_ERROR);
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updateStatus(ThingStatus.OFFLINE, ThingStatusDetail.COMMUNICATION_ERROR);
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