Update README after latest changes. (#12173)
Signed-off-by: Jacob Laursen <jacob-github@vindvejr.dk>
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@ -32,9 +32,12 @@ If the connection succeeds, the hub will indicate its status as Online, otherwis
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Once the hub thing has been created and successfully connected, the binding will automatically discover all shades and scenes that are in it.
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- For each shade discovered: the binding will create a new dedicated thing with its own channels.
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- For each repeater discovered: the binding will create a new dedicated thing with its own channels.
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- For each scene discovered: the binding will create a new channel dynamically within the hub thing.
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- For each scene group discovered: the binding will create a new channel dynamically within the hub thing.
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- For each automation discovered: the binding will create a new channel dynamically within the hub thing.
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If in the future, you add additional shades or scenes to your system, the binding will discover them too.
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If in the future, you add additional shades, repeaters, scenes, scene groups or automations to your system, the binding will discover them too.
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## Thing Configuration
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@ -211,7 +214,7 @@ For single shades the refresh takes the item's channel into consideration:
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### `demo.things` File
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```
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Bridge hdpowerview:hub:g24 "Luxaflex Hub" @ "Living Room" [host="192.168.1.123"] {
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Bridge hdpowerview:hub:home "Luxaflex Hub" @ "Living Room" [host="192.168.1.123"] {
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Thing shade s50150 "Living Room Shade" @ "Living Room" [id="50150"]
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Thing repeater r16384 "Bedroom Repeater" @ "Bedroom" [id="16384"]
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}
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@ -222,32 +225,51 @@ Bridge hdpowerview:hub:g24 "Luxaflex Hub" @ "Living Room" [host="192.168.1.123"]
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Shade items:
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```
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Rollershutter Living_Room_Shade_Position "Living Room Shade Position [%.0f %%]" {channel="hdpowerview:shade:g24:s50150:position"}
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Rollershutter Living_Room_Shade_Secondary "Living Room Shade Secondary Position [%.0f %%]" {channel="hdpowerview:shade:g24:s50150:secondary"}
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Dimmer Living_Room_Shade_Vane "Living Room Shade Vane [%.0f %%]" {channel="hdpowerview:shade:g24:s50150:vane"}
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Switch Living_Room_Shade_Battery_Low_Alarm "Living Room Shade Battery Low Alarm [%s]" {channel="hdpowerview:shade:g24:s50150:lowBattery"}
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String Living_Room_Shade_Command "Living Room Shade Command" {channel="hdpowerview:shade:g24:s50150:command"}
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Rollershutter Living_Room_Shade_Position "Living Room Shade Position [%.0f %%]" {channel="hdpowerview:shade:home:s50150:position"}
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Rollershutter Living_Room_Shade_Secondary "Living Room Shade Secondary Position [%.0f %%]" {channel="hdpowerview:shade:home:s50150:secondary"}
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Dimmer Living_Room_Shade_Vane "Living Room Shade Vane [%.0f %%]" {channel="hdpowerview:shade:home:s50150:vane"}
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Switch Living_Room_Shade_Battery_Low_Alarm "Living Room Shade Battery Low Alarm [%s]" {channel="hdpowerview:shade:home:s50150:lowBattery"}
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Number Living_Room_Shade_Battery_Level "Battery Level" {channel="hdpowerview:shade:home:s50150:batteryLevel"}
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Number:ElectricPotential Living_Room_Shade_Battery_Voltage "Battery Voltage" {channel="hdpowerview:shade:home:s50150:batteryVoltage"}
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String Living_Room_Shade_Command "Living Room Shade Command" {channel="hdpowerview:shade:home:s50150:command"}
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Number Living_Room_Shade_SignalStrength "Living Room Shade Signal Strength" {channel="hdpowerview:shade:home:s50150:signalStrength"}
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```
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Repeater items:
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```
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String Bedroom_Repeater_Identify "Bedroom Repeater Identify" {channel="hdpowerview:repeater:g24:r16384:identify"}
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Switch Bedroom_Repeater_BlinkingEnabled "Bedroom Repeater Blinking Enabled [%s]" {channel="hdpowerview:repeater:g24:r16384:blinkingEnabled"}
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String Bedroom_Repeater_Identify "Bedroom Repeater Identify" {channel="hdpowerview:repeater:home:r16384:identify"}
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Switch Bedroom_Repeater_BlinkingEnabled "Bedroom Repeater Blinking Enabled [%s]" {channel="hdpowerview:repeater:home:r16384:blinkingEnabled"}
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```
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Scene items:
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```
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Switch Living_Room_Shades_Scene_Heart "Living Room Shades Scene Heart" <blinds> (g_Shades_Scene_Trigger) {channel="hdpowerview:hub:g24:scenes#22663"}
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Switch Living_Room_Shades_Scene_Heart "Living Room Shades Scene Heart" <blinds> (g_Shades_Scene_Trigger) {channel="hdpowerview:hub:home:scenes#22663"}
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```
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Scene Group items:
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```
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Switch Children_Rooms_Shades_Up "Good Morning Children" {channel="hdpowerview:hub:home:sceneGroups#27119"}
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```
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Automation items:
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```
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Switch Automation_Children_Up_Sun "Children Up At Sunrise" {channel="hdpowerview:hub:home:automations#1262"}
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Switch Automation_Children_Up_Time "Children Up At 6:30" {channel="hdpowerview:hub:home:automations#49023"}
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```
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### `demo.sitemap` File
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```
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Frame label="Living Room Shades" {
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Frame label="Living Room" {
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Switch item=Living_Room_Shades_Scene_Open
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Slider item=Living_Room_Shade_1_Position
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Slider item=Living_Room_Shade_Position
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Switch item=Living_Room_Shade_Command mappings=[CALIBRATE="Calibrate"]
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Text item=Living_Room_Shade_SignalStrength
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Text item=Living_Room_Shade_Battery_Voltage
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}
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Frame label="Bedroom" {
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Switch item=Bedroom_Repeater_Identify mappings=[IDENTIFY="Identify"]
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