Improve javadoc for some addons (#15701)
Signed-off-by: Holger Friedrich <mail@holger-friedrich.de>
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@@ -203,7 +203,7 @@ public class Resource {
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/**
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* Get the color as an HSBType. This returns an HSB that is based on an amalgamation of the color xy, dimming, and
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* on/off JSON elements. It takes its 'H' & 'S' parts from the 'ColorXy' JSON element, and its 'B' part from the
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* on/off JSON elements. It takes its 'H' and 'S' parts from the 'ColorXy' JSON element, and its 'B' part from the
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* on/off resp. dimming JSON elements. If off the B part is 0, otherwise it is the dimming element value. Note: this
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* method is only to be used on cached state DTOs which already have a defined color gamut.
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*
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@@ -20,7 +20,7 @@ import org.openhab.binding.hue.internal.dto.clip2.enums.ResourceType;
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* DTO that contains an API reference element.
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*
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* The V2 API is set up in such a way that all resources of the same type are grouped together under the
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* /resource/<resourcetype> endpoint, but all those resources commonly reference each other, which is done in a
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* {@code /resource/<resourcetype>} endpoint, but all those resources commonly reference each other, which is done in a
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* standardized way by indicating the resource type (rtype) and resource id (rid).
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*
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* A typical usage is in a single physical device that hosts multiple services. An existing example is the Philips Hue
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@@ -80,7 +80,8 @@ public class Setters {
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* (if any).
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*
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* @param target the target resource.
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* @param command the new state command should be a QuantityType<Temperature> (but it can also handle DecimalType).
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* @param command the new state command should be a {@code QuantityType<Temperature>} (but it can also handle
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* {@code DecimalType}).
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* @param source another resource containing the MirekSchema.
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*
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* @return the target resource.
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@@ -1091,7 +1091,7 @@ public class Clip2ThingHandler extends BaseThingHandler {
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}
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/**
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* Fetch the full list of scenes from the bridge, and call updateSceneContributors(List<Resource> allScenes)
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* Fetch the full list of scenes from the bridge, and call {@code updateSceneContributors(List<Resource> allScenes)}
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*
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* @throws ApiException if a communication error occurred.
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* @throws AssetNotLoadedException if one of the assets is not loaded.
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